I really really wish the game doesn't put you back in menu after the end, and we got a little more time to exlore that island with the horse. Other than that, it's a really good game and definetely worth playing
Thank you so much! Ah, perhaps you're right! Although, there really isn't much on that island, but perhaps it could had a little more in it. I'm so glad you enjoyed it! Thanks!
Nice. I think this could be a really nice story telling experience. I do wish the memories had colliders though because walking right through then takes away from the immersion. I also liked the way the hospital bed memory had the dissolve effect, I think all the memories should do that.
Thank you so much for playing!! So actually the lack of colliders was very intentional, to solidify the idea that they aren’t real. Perhaps I could’ve done that with an actual visual effect like distortion or something though. I’m glad you liked the dissolve effect in the hospital area! The reason why it had that is because the character who is sending the dreams wants to wipe away the bad dreams and keep the good dreams, so he wouldn’t have disappeared the good memories, but I do think they could have benefited from -some- sort of visual effect on completion of memory.
Yes it is :) This was a fairly small project I did to take a short break from my main game project, so I didn’t really take the time to get a proper voice actor haha. I hope I did ok!
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Deep, in the cool way.
Thank you!
Thank you so much for playing!!
Such a dreamly surreal atmosphere, for thats are exists Video Games
Thank you!!
Nice experience. Good enviroment.
Thank you so much! I really appreciate the showcase!
Thank you so much! Ah, perhaps you're right! Although, there really isn't much on that island, but perhaps it could had a little more in it. I'm so glad you enjoyed it! Thanks!
Nice. I think this could be a really nice story telling experience. I do wish the memories had colliders though because walking right through then takes away from the immersion. I also liked the way the hospital bed memory had the dissolve effect, I think all the memories should do that.
Thank you so much for playing!! So actually the lack of colliders was very intentional, to solidify the idea that they aren’t real. Perhaps I could’ve done that with an actual visual effect like distortion or something though. I’m glad you liked the dissolve effect in the hospital area! The reason why it had that is because the character who is sending the dreams wants to wipe away the bad dreams and keep the good dreams, so he wouldn’t have disappeared the good memories, but I do think they could have benefited from -some- sort of visual effect on completion of memory.
Fair enough, makes sense now. Thanks :)
Is it your voice in the trailer?
Yes it is :) This was a fairly small project I did to take a short break from my main game project, so I didn’t really take the time to get a proper voice actor haha. I hope I did ok!
Yes, its like cinematic voice 😁
Thank you!!!