Dusk of Keuda: An OpenAI-Powered Text RPG
A downloadable game
This is a super early demo for a proof of concept of a text-based game using OpenAI's API to make it possible to say exactly what you want to NPCs and get somewhat unpredictable results. The innovation in this particular game is that there is a format to the prompts the NPCs send out that allows them to trigger in-game quest objectives to add a bit more control.
This game was made for the Judica Me Game Jam and is not quite complete unfortunately, so the formatting for the NPC response is transparently visible in-game. This is useful for early testing as it will help us understand what the LLM needs to set the flags when we want them set.
Gameplay (for those who want to rate the game but aren't able to get the API):
You will need to follow this guide to play the game: https://github.com/srcnalt/OpenAI-Unity/blob/master/README.m
Status | Released |
Author | Andrzej Gieralt |
Genre | Role Playing |
Tags | artificial-intelligence, Fantasy, Medieval, Text based |
Download
Click download now to get access to the following files:
Comments
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Doesn't the game work without an internet connection?
Internet and the OpenAI API are both needed :) Like it says, you need the OpenAI API. The way the API works is, it's sending your prompt to what is effectively ChatGPT (or rather the software behind it). So yes internet is needed.